
Today, most children think that the only
way one can win is if someone else loses. The scoreboard used in
traditional games reinforces the message that if there is a winner
there must be a loser. The possibility of a game or sporting activity
having a win-win score is outside the realm of experience for most
children.
EnTeam uses a win-win scoreboard on the baseball
diamond, the volleyball court, the chessboard, and in the classroom.
EnTeam’s
game’s
objectives and rules differ from the traditional games because in
EnTeam both sides work together to overcome an impersonal opponent
such as time, distance, fear, or the unknown. The different sides
win together or fail together depending on their ability to work
together.
The premise of EnTeam is that people who play
win-win games as often as they play win-lose games—and reflect
on their experience—will
have a more balanced view of problem solving. In our global world
today we compete to survive and cooperate to thrive.
The goal of EnTeam
is to help people understand that by using win-win relationships
everyone can win by bringing out the best in each other.
By using win-lose situations someone is always hurt.
A premise of
EnTeam is that people generalize from what they experience. Those
who learn through traditional games experience the win-lose
model. From that experience people reason inductively that in life
that there must be a loser if there is going to be a winner. As a
result, some people infer that win-win is not real. They tend to
generalize from games that the world is competitive and not cooperative.
EnTeam
asserts that this conclusion is incomplete and misleading because
it omits those relationships that are healthy only when they
are structured as win-win relationships:
• Parent-child relationships
• Sibling relationships
• Student-teacher relationships
• Marriage
• Employment relationships
• Business transactions such as buy-sell agreements
• Law-making
• International trade agreements
All of these relationships become dysfunctional when the parties
approach them as win-lose contests.
This is not to say that there
are no win-lose contests. Competition is pervasive. Every situation
that involves choice has an element
of competition.
The point is that people must use skills in
a competitive situation that are different from the skills they
use in collaborative
situations.
Games should be used to teach and measure both skill sets. However,
most children today do not sign up for sports that use a scoreboard
that measures cooperative performance explicitly.
EnTeam provides
that scoreboard for measuring cooperation between different sides.
The benefits of using the EnTeam scoring process
is that players hone their ability to collaborate with people
on different teams. Different sides learn to bring out the
best in
each other through communication, cooperation, and teamwork
with strangers.
Players learn how to move gracefully from win-lose competition
to win-win collaboration.
The outcome of EnTeam is a more balanced
view of the world and a healthy view of life showing how winning
could reduce
the tendency
toward social, military, and economic conflicts. The more
people play EnTeam games, the more productive and peaceful our
world
will be. |