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Components of an EnTeam Game

ComponentsAcademic GamesPhysical SportsMental Games

EnTeam events have four general components: frontloading, experience, debriefing, and celebrating.

Frontloading is the process of challenging students to master a skill or understand an idea. It may include instruction or time to gather information from resources i.e. text book, library Internet or other sources. Effective frontloading results in the students having a clear sense of the challenge ahead and enthusiasm needed to overcome the challenge.
After frontloading the activity, students in an EnTeam event have the opportunity to work in teams to discover ways they can master the material and conquer the challenge. The students play a “game” that requires them to work together to accomplish a task. The game is a cooperative learning exercise tailored to the standard that the teacher selects.

Debriefing is the process engaging the participates in seeing what they have accomplished and how effective their strategies were. A second and third game can be played and the debriefing after each game should focus on their cooperative efforts. If each team has an increase in its score, then it becomes a win-win situation not a win-lose. After each game the participates will have more tools to use with others when facing challenges throughout their lives.

Celebrating is critical to the EnTeam learning process because it cements the lessons in thought. The celebration may take many forms such as:
• Recognizing students for their improvement in their scores of cooperation.
• Presentation of a portfolio of accomplishments to an audience that may include parents.
• Activity with a group in which the skill or knowledge acquired is used in the new activity.